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Pioneer: Bard Class
Deck Tech and Sideboard Guide
March 01, 2024

Bard Class has been a solid tier 2.5 strategy that combines a reasonable aggro plan mixed with a combo finish. With recent new additions like Norin, Swift Survivalist, Agatha of the Vile Cauldron, and Ruby, Daring Tracker has allowed the deck to become more resilient with it's plan B strategy.

 

DECK LIST


Bard Class Deck Link

MAIN DECK


Creature Breakdown


Ruby, Daring Tracker allowing for the deck to produce an extra mana for free with an active Bard Class allows for explosive turns and it also allows for the deck to ramp into level 3 faster than previous builds.

Samut, Vizier of Naktamun makes our newly controlled creatures able to draw cards if we can attack that turn.

Kari Zev, Skyship Raider is a legend that works with Samut, by creaturing a new creature each turn that is tapped and attacking.

Agatha of the Vile Cauldron and Goro-Goro, Disciple of Ryusei allow us to end the game after we combo off with Bard Class.

Noncreature Breakdown


Core Spells: Four Bard Class to discount our spells by two mana. It also provides a way for card advantage when we cast legendary spells. Mox Amber gives the deck a free legendary spell that nets us 1 mana. It is critical for the combo turns.

Setup Pieces: The deck runs four commune with spirits to find a Bard Class or to make sure we hit our land drops. 

Removal Suite: Running three Domris to provide interaction with his minus two to force two creatures to fight. He also prevents creature spells from being countered the turn we combo off.

Sideboard Breakdown


Protection Spells: Contains two copies of Shapers' Sanctuary to allow us to turn through our deck if we expect a lot of removal for our theats.

Removal Suite: Two rending volley for matchups where we need to answer Ledger Shredder, Greasefang, Convoke Threats, and etc. Two Chandra's Defeat to answer smaller threats in the red based aggro decks. Two copies of pyroclasm to deal with aggro decks that swarm the board with small threats like Convoke or Atarka Red. Three copies of Pick Your Poison to answer fliers and artifacts/enchantments.

Combo Interaction: Running two copies of The Stone Brain, which allows the deck to remove key pieces from the opponents deck. We need to be able to remove Lotus Field and Temporary Lockdown from our opponents deck.

Back to Nature helping against lockdown, Boros Token Control or bogles.

Sideboard Guide


Rakdos Prowess

Azorius Control

Izzet Phoenix

Jund Sacrifice

Enigmatic Incarnation

Next we will cover non tier one decks that you might face.

 

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November 11, 2024
Pioneer: Simic Oculus
Donation Dech Tech, Sideboard Guide, and Upgrade Guide

With the release of Dukmourn, we got a strong card called Abhorrent Oculus. This card wants you to fill up your yard to cast it or to cheat it into play. We can do both with Neoform, Collected Company, or our other creatures that self mill. 


ORIGINAL DECK LIST



Link to deck list

MAIN DECK


Creature Breakdown


Elvish Mystic, Llanowar Elves, and Prosperous Innkeeper: Are early ramp creatures that can allow us to turn two Oculus with Evolution. Innkeeper allows us to turn two into a Oculus if we play an elf turn one into Innkeeper and Neoform.

Exit Specialist: Allows for a spot bounce after we manifest into it.

Fallaji Archaeologist: Woe creatures two creatures, while also lets us sacrifice creatures to help us dig for the Viper.

Masked Vandal: 1 of that we can Neoform a elf to that can answer an artifact or an enchantment. 

Fiend Artisan: Is a threat that can get huge and also sacrifice a creature to get a oculus.

Malevolent Hermit: Protects our neoform when we are going for the combo.

Abhorrent Oculus: The main threat that our deck is built around. Each opponent's upkeep you get manifest dread. That allows our threats to multiply. 

Noncreature Breakdown


Neoform and Eldritch Evolution: 4 copies of each to be able to sacrifice our weak threats to get a Oculus.

ADJUSTED DECK LIST



Link to deck list

MAIN DECK


Creature Adjustments


Hauntwoods Shrieker: Adding one copy of this guy to increase threats in our deck that is solid by itself. 

Glasspool Mimic: This is a nice land that can also copy a Oculus that can be found off a Evolution and Neoform. 

Aether Channeler: A flexable bounce creature that we can tutor for. It can also draw cards or make a creature token.

Picklock Prankster: Add 4 copies of Picklock to help fill up our yard faster to hard cast a Oculus turn 3. 

Noncreature Adjustments


Collected Company: Running two copies to increase our chances of finding more oculus or other threats.

Sideboard Breakdown


Slip Out the Back: It is a cheap protection spell.

Three Steps Ahead: A flexible counterspell that could copy a Oculus.

Damping Sphere: Hate for Lotus Field.

Kitesail Larcenist: A threat we can bring in against aggro to remove threats.

Mystical Dispute: Counters spirits and counterspells.

Tishana's Tidebinder: Flexible counterspell that can turn off problematic threats. 

Tranquil Frillback: Running two copies of this little dinosaur. Frillback is very universal card coming out of the board. Allows us to gain life against aggro, exile the graveyard versus Phoenix, and destroys artifact and enchantment. This functionality is useful against Engimatic Incarnation.

Sideboard Guide


Rakdos ProwessAzorius Control

Izzet Phoenix

Jund Sacrifice

Enigmatic Fires

 

Next we will cover non tier one decks that you might face.

 

Rakdos Midrange/Transmogrify

Lotus Field

Abzan Greasefang

Green Devotion

Azorius Spirits

Angels

Mono Black Demons

Boros Token Control

Selesnya Company

Read full Article
November 10, 2024
Pioneer: Jund Viper
Donation Dech Tech, Sideboard Guide, and Upgrade Guide

Lets talk about a midrange deck that is built around Rottenmouth Viper. I have been trying multiple different builds trying to get to a deck that can win without Viper but still works towards a backbreaking Viper. The deck has a balance of removal and hand disruption to stabilize against a lot of the meta until we can reach a point where a Viper can close out the game. 


ORIGINAL DECK LIST


Link to deck list

MAIN DECK


Creature Breakdown


Gilded Goose and Prosperous Innkeeper: This little guys help ramp us to the late game, while adding two things to the board.

Bloodtithe Harvester: A strong two drop that provides an ability to loot, could remove small creatures, or paired with Fable can take over game by removing every threat your opponent has.

Woe Strider: Woe creatures two creatures, while also lets us sacrifice creatures to help us dig for the Viper.

Rottenmouth Viper: A powerful 6 drop that can have it's casting cost discounted if we sacrificed nonland permanents. When it enters or attacks it gains a counter and then has the ability to punish your opponent for each counter on it. Most of the time they will be forced to discard the removal they had for Viper just to stay alive.

Noncreature Breakdown


Removal Suite: 4 copies of Fatal Push, 3 copies of Bitter Triumph, and 1 Blot Out to answer the opponent's threats. 

Bitter Reunion: Setup piece that draws into more removal and into our viper.

Fable of the Mirror-Breaker: 4 copies of this dominate card that helps loot away cards that aren't good in a matchup, while also creating a 2/2 goblin that creates treasures to help enable revolt or to cast the Viper. Later it can make copies of the Viper or Harvester. 

Treacherous Blessing: Enters and draws 3 cards. Later we can sacrifice it to the viper.

ADJUSTED DECK LIST


Link to deck list

MAIN DECK


Creature Adjustments


Voldaren Epicure: Cut the green creatures to make the mana more consistent. Voldaren still adds two permanents to the battlefield, while also powering up bloodtithe. 

Kroxa, Titan of Death's Hunger: Add one copy of Kroxa to give the deck an alternative way to win the game.

Noncreature Adjustments


Discard: Add 4 copies of Thoughtseize and Hopeless Nightmare for turn one hand disruption. 

Removal Suite: Add 1 copy of Tithing Blade and 2 copies of Nowhere to Run, since they can remove a threat, while also being a permanent to sacrifice. 

Sideboard Breakdown


Bitter Triumph: It is a cheap removal spell that answer a Planeswalker.

Heartless Act: Removal spell that helps against aggro and can provide a win against a Arcfiend of the Dross.

Unlicensed Hearse: Graveyard hate to help against Phoenix or Greasefang.

Duress: Away to disrupt our opponent's combo or to remove counters or removal spells.

Go Blank: Additional hand disruption that also exiles their graveyard.

Ob Nixilis, the Adversary: Helps against control and other grindy matchups. 

Withering Torment: Removal spell that can answer problematic enchantments.

Extinction Event: Few copies of this exile based sweeper that can help stabilize against aggro, mono green devotion, or deal with slasher for good. 

Jegantha, the Wellspring: Sweet companion.

Sideboard Guide


Rakdos Prowess

Azorius Control

Izzet Phoenix


Jund Sacrifice

Enigmatic Fires

Next we will cover non tier one decks that you might face.

 

Rakdos Midrange/Transmogrify

Lotus Field


Abzan Greasefang
Green Devotion

Azorius Spirits

Angels

Mono Black Demons

Boros Token Control
Selesnya Company

Read full Article
October 31, 2024
Pioneer: Mono Red Wizards
Premium Dech Tech, and Sideboard Guide

Mono red wizards is a very affordable deck that can win a tournament. I took this deck to my RCQ and tied for 1st place to qualify for DC. The deck has new cards that are explosive like Slickshot Show-Off and Magebane Lizard. 

 

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